Wash. Admin. Code § 230-10-250 - Operating three number speed bingo

To play three number speed bingo:

(1) Bingo licensees must use:
(a) Special bingo cards that have three spaces imprinted with numbers that correspond to the numbers on the balls; and
(b) Thirty numbered balls, with numbers one through seventy-five available for use; and
(2) Licensees may charge a set amount for each card for the entire session or an amount per card for each game; and
(3) Each player pays the bingo licensee one ticket for each speed bingo card played for each game; and
(4) When the licensee charges a per session fee, the player's ticket and cash register receipt must remain visible and on the table at all times during the game; and
(5) Each player's beginning wager is three chips for each card played during any single game. A player must have three chips for each card being played before beginning the game; and
(6) During the game, players place a wagering chip on each number on their cards that matches a called number. Once a wagering chip covers a valid number, the player keeps it and the game winner(s) may no longer win it. Players must leave all chips on the number on the card until the licensee collects all losing wagers. The bingo worker collecting wagers must verify that covered numbers are valid; and
(7) The first player to cover all three numbers on any card is the winner; and
(8) After the winning card is verified, bingo workers collect all unprotected chips from all players and pay them to the winner.


Wash. Admin. Code § 230-10-250

Statutory Authority: RCW 9.46.070. 07-10-033 (Order 610), § 230-10-250, filed 4/24/07, effective 1/1/08.

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