(1) How to Play
PICK 2
[TM].
(a)
PICK 2 is a Draw lottery game (also known as an online terminal game) in which
a player selects any two-digit number from 00 to 99 inclusive. The digits may
be the same or different, for example, 11 and 12 are both valid selections. A
player selects only one digit in a Front Number or Back Number play as further
described in paragraphs (2)(d) and (e), below.
(b) Players may choose play amounts of $.50
or $1.00 per play, per drawing.
(c)
For purposes of this rule, a "play slip" is defined as an original paper play
slip issued and approved by the Florida Lottery for the PICK 2 game, or a
digital play slip for the PICK 2 game generated using the Florida Lottery
Mobile Convenience App ("App"). Except where necessary herein to differentiate
between a paper play slip and a digital play slip, the term "play slip" shall
be inclusive of both types of play slips.
(d) Players may make their PICK 2 ticket
selections by: using a play slip; using a Florida Lottery vending machine
("vending machine"), if a vending machine for Draw game ticket purchases is
available at the retailer location; by telling the Florida Lottery retailer
their desired selections; or by requesting to use the Play it Again
feature.
(e) Play Slips.
1. Paper Play Slip. There are five panels on
a paper PICK 2 play slip. Each panel played prints on a separate ticket.
Players electing to use a paper play slip to make their PICK 2 selections must
mark one number in each column or mark the Quick Pick (QP) box located at the
bottom of each panel for the terminal to randomly select one or more of the
numbers for each panel played. The player may also mark the play type, draw
time and play amount; however, if the play type, play amount, or draw time is
not marked by the player, the terminal will default to a $1.00 straight play
for the next available draw. A "Void" box is also located at the bottom of each
panel and should be marked by the player if an error was made in his or her
selections in a panel. Players may choose the FIREBALL add-on feature by
marking the "FIREBALL" box to create more combinations. Adding FIREBALL will
apply to and double the cost of all panels played. Players may mark the $5
"Quick Picks" box to receive five $1.00 tickets, each with one set of two
randomly selected numbers (straight play) for the next available PICK 2
drawing; or may mark the $10 "Quick Picks" box to receive ten $1.00 tickets,
each with one set of two randomly selected numbers (straight play) for the next
available PICK 2 drawing. Players may mark Quick Picks in addition to panel
plays. Advance play may also be added to play future drawings as further
provided in paragraph (1)(f) below. Paper play slips must be Florida Lottery
approved and players must use only blue or black ink or pencil for making
selections. Paper play slips may be processed through a Florida Lottery vending
machine or processed by a Florida Lottery retailer to obtain a
ticket.
2. Digital Play Slip. How
to Create a Digital Play Slip. From the Landing Page on the App, a player
should select the PICK 2 game icon and then click on "Pick Numbers." The player
may either select his or her numbers from a field of numbers described in
paragraph (1)(a) or use the "Random Numbers" or "Shake to Play" feature for the
App to provide the player random numbers. Up to five panels can be created on
one digital PICK 2 play slip. A player must also select the play type, play
amount and drawing time, which will apply to all panels played, and if more
than the default of one drawing is desired, select the number of drawings. The
parameters for advance play are set forth in paragraph (1)(f), below. If a
player desires to add FIREBALL as described in subparagraph (1)(e)1., he or she
should click the FIREBALL button so that "yes" is selected. Adding FIREBALL
will apply the feature to all panels played. Players may also use the "My
Favorites" feature to save the digital play slip for later use. Once a digital
play slip is created and the player clicks "Create Playslip, " a barcode will
be displayed. The player may present the barcode appearing on his or her mobile
device to the retailer to purchase a ticket through the retailer terminal or
may use the barcode to purchase a ticket through a vending machine that
provides for Draw game purchases. Illustrative instructions for creating a PICK
2 digital play slip are available by clicking on the "How to Play" button on
the main PICK 2 page.
(f)
Advance Play. Players may play future consecutive midday, evening or both
drawings within a fourteen-day period or non-consecutive drawings within a
seven-day period by using the "advance play" feature. To use the advance play
feature, players may either select the number of drawings and drawing time(s)
on the play slip or tell the retailer the advance play selections and draw
time(s) they desire. For purposes of this paragraph (1)(f), both a fourteen-day
and a seven-day period begin on the date of the next available PICK 2 drawing
for the draw time(s) selected and continue through the next thirteen /six
consecutive days for the draw time(s) selected.
1. Advance Play by Play Slip. Advance play
selections made on a play slip are for consecutive drawings for only the
selected draw time(s). The number of consecutive drawings selected will include
the next available drawing for the draw time(s) selected and will apply to the
panel(s) played. For paper play slips, advance play will not be applied to
selections when the $5 or $10 Quick Picks box is marked.
a. If the midday (MID) box is selected, the
ticket will be entered into the next available midday draw and consecutive
midday draws through the selected number of days.
b. If the evening (EVE) box is selected, the
ticket will be entered into the next available evening draw and consecutive
evening draws through the selected number of days.
c. If the both (BOTH) box is selected, the
ticket will be entered into the next available draw and consecutive midday and
evening draws through the selected number of days.
2. Advance Play by Telling the Retailer.
Players shall specify to the retailer their desired selections in one of the
following advance play parameters:
a. Any
single day for the draw time(s) selected in a seven-day period;
b. Any two non-consecutive days for the draw
time(s) selected in a seven-day period;
c. Any two or more consecutive days for the
draw time(s) selected in a seven-day period, not including the next available
drawing.
d. Up to fourteen
consecutive days for the draw time(s) selected, including the next available
drawing.
In the event that a planned change in the PICK 2 game
requires that the number of advance plays available for purchase be reduced to
zero before implementation of the change, an advance play countdown schedule
will be posted on the Florida Lottery's
website.
(g) Vending Machine. If a vending machine is
available at a retailer, the vending machine may be used by a player to make
Quick Pick selections; manual selections, if the vending machine provides that
option; and process both paper and digital PICK 2 play slips. Neither a
retailer nor a player can process the cancellation of a PICK 2 ticket through a
vending machine. At the request of a player, the retailer shall make a good
faith effort to cancel PICK 2 tickets that are purchased through a vending
machine by using the retailer's lottery terminal in accordance with the
cancellation provisions in paragraph (5)(e).
(h) Telling the Retailer. Retailers also are
authorized to manually enter numbers selected by a player. Players electing to
make their PICK 2 ticket selections by telling the retailer must specify the
play type, play amount, draw time(s), number of drawings and their desired
number selections (or tell the retailer they desire to use the quick pick
feature for the terminal to randomly select one or more of the numbers).
Additionally, if a player desires to add FIREBALL, he or she must tell the
retailer to add that option.
(i)
Play it Again.
1. A player may request to
"Play it Again" to replay a previously purchased PICK 2 ticket. If requested, a
retailer shall process the original ticket provided by the player and print a
new ticket which will have the same selected numbers, play amount, play type,
draw time(s), number of panels, and number of drawings as the original ticket,
except as provided in subparagraph (1)(i)2., below.
2. An original ticket with advance play will
be rejected and cannot be replayed if the number of drawings on the ticket
exceeds the number of advance play drawings that are available at the time of
requested ticket replay due to implementation of an advance play countdown for
the PICK 2 game. Tickets older than sixty days cannot be replayed. Tickets
purchased using the Play it Again feature have the same cancellation provisions
as the original ticket.
(2) Determination of PICK 2 Base Game Prizes.
PICK 2 can be played and won as follows:
(a)
"Straight" play. In a straight play, if a player's digits as printed on the
player's ticket match, in exact order, the official PICK 2 winning numbers for
the drawing, the player wins $25 for a 50-cent play or $50 for a $1.00
play.
(b) "Box" play. A box play
allows a player to win if the player's digits match, in any order, the official
PICK 2 winning numbers for the drawing. A "box" play pays a winner $12.50 for a
50-cent play or $25 for a $1.00 play.
(c) "Straight and Box" play. A straight and
box play combines a 50-cent straight play and a 50-cent box play for a $1.00
play. A "Straight and box" play pays a winner $37.50 if a player's digits as
printed on the player's ticket match, in exact order, the official PICK 2
winning numbers of the drawing, or $12.50 if the player's digits match, in any
order, the official PICK 2 winning numbers for the drawing.
(d) "Front Number" play. A front number play
allows a player to select only one digit and pays $2.50 for a 50-cent play or
$5.00 for a $1.00 play if the first digit as printed on the ticket matches the
first number of the official PICK 2 winning numbers for the drawing.
(e) "Back Number" play. A back number play
allows a player to select only one digit and pays $2.50 for a 50-cent play or
$5.00 for a $1.00 play if the last digit as printed on the ticket matches the
last number of the official PICK 2 winning numbers for the
drawing.
(3) PICK 2 Base
Game Odds of Winning.
The odds of winning in PICK 2 are as follows:
(a) Straight 1 in 100
(b) Box 1 in 50
(c) Straight and Box 1 in 100 and 1 in
50
(d) Front Number 1 in
10
(e) Back Number 1 in
10
(4) FIREBALL.
(a) FIREBALL is an add-on play option
available in association with the PICK 2 game. The FIREBALL option cannot be
played independently of PICK 2 base game play. Selecting FIREBALL will double
the cost of all panels played. FIREBALL is available with both 50-cent and
$1.00 play amounts.
(b) Players can
use the FIREBALL number to replace one of the two official PICK 2 winning
numbers for that drawing to create two new FIREBALL winning combinations.
Created FIREBALL winning combinations may be duplicative of the base play
winning combinations as well as duplicative of each other. If the player's
numbers on his or her ticket match any of the created FIREBALL winning
combinations for that drawing, the player shall be entitled to one or more
FIREBALL prizes based on the play type, numbers played and play amount
purchased. For front number play and back number play, there will also be two
new possible winning combinations created as the FIREBALL number will be a
substitute for the front or back number and for the "X" number. Examples of
FIREBALL wins follow:
|
Example A
Play Type: Straight
Play Amount: $1.00
Player's Numbers: 2-5
Drawing Results: 1-5
FIREBALL Number: 2
FIREBALL Winning Combinations:
2-5; 1-2
Player wins: one (1) FIREBALL prize of $30
|
Example B
Play Type: Front Number
Play Amount: $1.00
Player's Number: 3-X
Drawing Results: 1-2
FIREBALL Number: 3
FIREBALL Winning Combinations:
3-2; 1-3
Player wins: one (1) FIREBALL prizes of $3
|
(c)
The FIREBALL prizes and odds of winning are set forth in the table below.
|
PICK 2 with FIREBALL Prize
Structure
|
|
|
Play Type
|
FIREBALL Prize 50-cent Play
|
FIREBALL Prize $1.00 Play
|
FIREBALL Odds of Winning 1:
|
Maximum Number of FIREBALL Wins
|
|
Straight
|
$15
|
$30
|
50
|
2
|
|
Box
|
$7.50
|
$15
|
25
|
2
|
|
Straight/Box
|
|
$22.50 & $7.50
|
50 & 25
|
3
|
|
Front Number
|
$1.50
|
$3
|
5
|
2
|
|
Back Number
|
$1.50
|
$3
|
5
|
2
|
(d)
Players can win a FIREBALL prize with or without a winning base game
prize.
(e) For all plays, if a
player wins the base game prize and the FIREBALL number is the same as one or
both of the PICK 2 winning numbers, the player shall be entitled to one or more
FIREBALL prizes (based on the play type, numbers played, winning numbers and
play amount purchased) in addition to the PICK 2 base game prize for the play
amount purchased. The table above sets forth the maximum number of FIREBALL
wins by play type. Examples of winning in both the base game and with FIREBALL
follow:
|
Example A
Play Type: Straight
Play Amount: $1.00
Player's Numbers: 1-2
Drawing Results: 1-2
FIREBALL Number: 2
FIREBALL Winning Combinations:
1-2; 2-2
Player wins: base prize of $50 + one (1) FIREBALL
prize of $30 = $80.
|
Example B
Play Type: Front Number
Play Amount: $1.00
Player's Numbers: 1-X
Drawing Results: 1-3
FIREBALL Number: 1
FIREBALL Winning Combinations:
1-3; 1-1
Player wins: base prize of $5 + two (2) FIREBALL
prizes of $3 each = $11.
|
(5) On occasion, increases in the prize
amounts set forth in subsection (2) will be offered for promotional purposes.
In such event, the increased prize amounts will be available at flalottery.com,
Lottery district offices and retailer locations.
(6) A liability limit of $1 million is
established for PICK 2. When the play of a two-digit number for a drawing
reaches the Florida Lottery's PICK 2 liability limit of $1 million, no further
ticket sales for any type of play that would involve that two-digit number will
be allowed for that drawing. In addition, no Front Number or Back Number play
that involves the first or last digit of the two-digit number will be allowed
for that drawing.
(7) PICK 2 Base
Game Drawings.
(a) PICK 2 base game drawings
are conducted twice daily by the Florida Lottery.
(b) The equipment for the PICK 2 base game
drawing shall be configured so that one ball is drawn from each of two units of
balls numbered zero (0) through nine (9).
(c) Two balls will be selected in the
drawing, one each into two separate display devices. The numbers shown on the
two balls, after certification by the Draw Manager and the Accountant, shall be
the official winning PICK 2 numbers for the drawing.
(d) FIREBALL Drawings.
1. FIREBALL drawings are conducted twice
daily by the Florida Lottery.
2.
After all four PICK Daily GamesT (PICK 2T, PICK 3T, PICK 2T and PICK5T)
drawings have been conducted for the draw time (either mid-day or evening) and
date, the FIREBALL drawing will be conducted to select the FIREBALL number. The
FIREBALL number drawn shall apply to all four PICK Daily Games.
3. The equipment for the FIREBALL drawing
shall be configured so that one ball is drawn from one unit of balls numbered
zero (0) through nine (9).
4. In
the drawing, one ball will be drawn from the single unit of balls into a single
display device. The number shown on the ball after certification by the Draw
Manager and the Accountant shall be the official winning FIREBALL number for
that drawing.
(e) The
Florida Lottery shall not be responsible for incorrect circulation, publication
or broadcast of official winning numbers.
(8) PICK 2 Rules and Prohibitions.
(a) By purchasing a PICK 2 ticket the player
agrees to comply with and abide by all rules and regulations of the Florida
Lottery.
(b) PICK 2 prize payments
shall be made in accordance with rules of the Florida Lottery governing payment
of prizes. A copy of the current rule can be obtained from the Florida Lottery,
Office of the General Counsel, 250 Marriott Drive, Tallahassee, Florida
32399-4011.
(c) Subject to a
retailer's hours of operation and gaming system availability, PICK 2 lottery
tickets are available for purchase daily between the hours of 6:00 a.m. and
midnight, Eastern Time (ET).
(d)
The scheduled time for the daily PICK 2 drawing is approximately 1:30 p.m. (ET)
for the midday draw and approximately 9:45 p.m. (ET) for the evening draw.
Ticket sales for a specific PICK 2 drawing will close approximately thirteen
minutes prior to that drawing. Any ticket sold after the close of game will be
printed with the next available PICK 2 draw date and draw time, unless the
player specifies another PICK 2 draw date and draw time within the selection
parameters.
(e) Retailer
cancellations of PICK 2 tickets can only be performed by the retailer who sold
the ticket, using the selling terminal's optical mark reader, and within two
hours after printing, except that no PICK 2 ticket can be canceled after game
close for the related drawing. The two-hour ticket cancellation period may be
reduced due to the selling retailer's hours of business operation; the cut off
time for daily sales (12:00 midnight (ET)); the hours of gaming system
availability; or the time of the related PICK 2 close of game for the related
drawing. Ticket cancellations cannot be processed through a vending machine. If
a player desires to cancel a ticket purchased through a vending machine, the
player must present the ticket to the retailer location where the ticket was
purchased for processing within the timeframe described above.
(f) It is the player's responsibility to make
sure his or her ticket(s) are printed exactly as requested before leaving the
retailer, including verifying the number of ticket(s) printed, and to determine
the accuracy of the selected panels of numbers, draw date(s) and times, play
amount and play type on tickets. In the event that a ticket given to the player
by the retailer contains selections that are not consistent with the player's
selections, it shall be the responsibility of the player to immediately advise
the retailer of that fact. In such event and upon request of a player, the
retailer shall make a good faith effort to cancel the
ticket.
(9) This
emergency rule replaces Emergency Rule
53ER20-44, F.A.C.
(10) The effective date of this emergency
rule is January 18, 2021.