N.J. Admin. Code § 13:69E-1.28F - Multi-player system requirements and standards
(a) A
"multi-player system" means a slot machine gaming system in which an approved
device randomly determines the result of each round of play and communicates
that result to each participating player station, which individually determines
and issues the proper payouts to the player. The Division's rules governing
slot machines shall be applicable to multi-player systems.
(b) Player station means the location where
player credits are wagered, accumulated and displayed to the patron.
(c) Each player station system shall comply
with Division rules regarding slot machines.
(d) Each game offered by a multi-player
system shall be designed such that the actions of, or the results obtained by
any one player, do not affect the outcome of any other player.
(e) Each multi-player system shall be
designed with a central controller which shall communicate, at a minimum, the
outcome for each round of play.
(f)
The central controller utilized by a multi-player system shall:
1. Be housed in a secure locked compartment,
access to which shall be described in the casino licensee's internal controls;
and
2. Be designed to prevent
unauthorized changes to the software contained therein.
(g) In the event of a loss of communication
between the central controller and any of the participating player stations, or
a malfunction of any participating player station, each non-communicating or
malfunctioning player station shall immediately enter into a tilt mode and the
multi-player system shall automatically generate a tilt notification to the
casino licensee and to the patron affected.
(h) In the event of a central controller
malfunction, all player stations shall immediately enter into an unplayable
mode, and a tilt shall automatically be generated notifying the casino licensee
and the patrons affected.
(i)
Progressive jackpots may be offered by a multi-player system in accordance with
Division rules regarding progressive gaming devices.
(j) The multi-player system game shall be
designed to permit the external validation of critical game content using game
authentication terminal (GAT) or other method approved by the Division.
Notes
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