58 Pa. Code § 1112a.4 - Submission for testing and approval
(a)
A video gaming terminal, redemption terminal and associated equipment
identified in subsection (c) (collectively referred to as "products" or
"equipment, device or software"), or a modification thereto, may not be offered
for sale, lease or distribution for ultimate use by a manufacturer or supplier
licensee in this Commonwealth unless a prototype identical in all mechanical,
electrical, electronic and other respects has been tested by the Bureau of
Gaming Laboratory Operations and approved by the Board's Executive
Director.
(b) When an applicant
for, or holder of a terminal operator license develops software or a system
that is functionally equivalent to any of the video gaming system enumerated in
subsection (c), that software or system is subject to the testing and approval
process of this subpart to the same extent as if the software or system were
developed by an applicant for, or holder of, a manufacturer license. A
reference in this subpart to the responsibilities of a manufacturer applies to
an applicant for, or holder of, a terminal operator license developing software
or systems subject to testing and approval under this subpart.
(c) For the purposes of this section, video
gaming terminals, redemption terminals and associated equipment that shall be
submitted for testing and approval include all of the following:
(1) Video gaming terminals, including bill
validators and printers.
(2) Video
gaming monitoring systems, to the extent the systems interface with video
gaming terminals and related systems.
(3) Progressive systems, including wide area
progressive systems.
(4) Gaming
voucher systems.
(5) Machines
performing gaming voucher payout transactions.
(6) Other related systems.
(d) Video gaming terminal
prototypes and modifications thereto, which are subject to testing and approval
under this section, will be evaluated by the Bureau of Gaming Laboratory
Operations for overall operational integrity and compliance with 4 Pa.C.S. Part
III (relating to video gaming), this subpart and technical standards adopted by
the Board as published in the Pennsylvania Bulletin and posted
on the Board's web site. In addition, with regard to any video gaming terminal
or modification thereto, the Bureau of Gaming Laboratory Operations will test
for compatibility and compliance with the central control computer and protocol
specifications approved by the Department including the ability to communicate
with the central control computer for the purpose of transmitting auditing
program information, real time information retrieval and activation, and
disabling of slot machines and fully automated electronic gaming
tables.
(e) The Bureau of Gaming
Laboratory Operations may prescribe a standard product submission checklist,
together with supplemental product specific submission checklists for
completion by an applicant for, or holder of, a manufacturer license, to
facilitate the examination and analysis of a prototype or
modification.
(f) The Board may
require the chief engineer of the applicant for, or holder of, a manufacturer
license or the engineer in charge of the division of the manufacturer
responsible for producing the product submitted to attest that the product was
properly and completely tested by the manufacturer prior to its submission to
the Bureau of Gaming Laboratory Operations.
(g) When an applicant for, or holder of, a
manufacturer license seeks Board approval of a video gaming terminal prototype,
associated equipment prototype or any modification thereto as described in
subsection (c), the manufacturer shall submit to the Bureau of Gaming
Laboratory Operations all of the following:
(1) A prototype of the equipment, device or
software accompanied by a written request for testing and approval. The
manufacturer shall transport the equipment, device or software at its own
expense and deliver it to the Bureau of Gaming Laboratory Operations in
accordance with provided instructions.
(2) Certifications required under subsection
(f) providing assurances from the manufacturer that the product was properly
and completely tested and emulated by the manufacturer prior to its submission
to the Bureau of Gaming Laboratory Operations and that the product, device or
software complies with 4 Pa.C.S. Part III, this subpart and technical standards
adopted by the Board as published in the Pennsylvania Bulletin
and posted on the Board's web site, including applicable requirements related
to the central control computer.
(3) An executed copy of a current product
submission checklist and any product specific supplemental submission
checklists applicable to the submitted equipment, device or software.
(4) A complete, comprehensive and technically
accurate description of the equipment, device or software, accompanied by
applicable diagrams, schematics and specifications, together with documentation
with regard to the manner in which the product was tested and emulated by the
manufacturer prior to its submission to the Bureau of Gaming Laboratory
Operations.
(5) Any hardware,
software and other equipment, inclusive of technical support and maintenance
applicable thereto, required by the Bureau of Gaming Laboratory Operations to
conduct the testing and approval process contemplated by 4 Pa.C.S. Part III,
this subpart and technical standards adopted by the Board as published in the
Pennsylvania Bulletin and posted on the Board's web site. The
testing equipment and services required by this paragraph shall be provided at
no cost to the Board.
(6) In the
case of a video gaming terminal prototype, all of the following additional
information:
(i) A copy of all executable
software, including data and graphics information, on electronically readable,
unalterable media.
(ii) A copy of
all source code for programs that cannot be reasonably demonstrated to have any
use other than in a video gaming terminal on electronically readable,
unalterable media.
(iii) A copy of
all graphical images displayed on the video gaming terminal, including reel
strips, rules, instructions and paytables.
(iv) A mathematical explanation of the
theoretical return to the player, listing all assumptions, all steps in the
formula from the first principles through to the final results of all
calculations including bonus pays and, when a game requires or permits player
skill in the theoretical derivations of the payout return, the source of
strategy.
(v) Hardware block
diagrams of the major subsystems.
(vi) A complete set of schematics for all
subsystems.
(vii) A wiring harness
connection diagram.
(viii) A
technical and an operator manual.
(ix) A description of security methodologies
incorporated into the design of the video gaming terminal, including, when
applicable, encryption methodology for all alterable media, auto-authentication
of software and recovery capability of the video gaming terminal for power
interruption.
(x) For meters
required by this subpart or technical standards adopted by the Board as
published in the Pennsylvania Bulletin and posted on the
Board's web site, a cross-reference of product meters to the required meters,
if necessary.
(xi) A description of
error conditions and the corresponding action required by the
operator.
(xii) A description of
the use and function of available dip switch settings or configurable
options.
(xiii) A description of
the pseudo random number generator or generators used to determine game
outcome, including a detailed explanation of operational methodology, and a
description of the manner by which the pseudo random number generator and
random number selection process is impervious to outside influences,
interference from electro-magnetic, electrostatic and radio frequencies, and
influence from ancillary equipment by means of data communications. Test
results in support of representations shall be submitted. For the purposes of
this subparagraph, "game outcome" means the results of a wager.
(xiv) Specialized hardware, software or
testing equipment, inclusive of technical support and maintenance, needed to
complete the evaluation, which may include an emulator for a specified
microprocessor, personal computers, extender cables for CPU boards, target reel
strips and door defeats. The testing equipment and services required by this
paragraph shall be provided at no cost to the Board.
(xv) A compiler, or reasonable access to a
compiler, for the purpose of building applicable code modules.
(xvi) Program storage media including EPROMs,
EEPROMs and any type of alterable media for video gaming terminals.
(xvii) Technical specifications for any
microprocessor or microcontroller.
(xviii) A complete, comprehensive and
technically accurate description of the manner in which the video gaming
terminals were tested for compatibility and compliance with the central control
computer and protocol specifications approved by the Department including the
ability to communicate with the central control computer for the purpose of
transmitting auditing program information, real time information retrieval and
activation and disabling of video gaming terminals.
(xix) Additional documentation requested by
the Bureau of Gaming Laboratory Operations relating to the video gaming
terminals.
(7) In the
case of a modification to a video gaming terminal prototype, including a change
in theme, all of the following additional information:
(i) A complete, comprehensive and technically
accurate description of the proposed modification to the video gaming terminals
prototype, accompanied by applicable diagrams, schematics and specifications.
(ii) When a change in theme is
involved, a copy of the graphical images displayed on the video gaming
terminals including reel strips, rules, instructions and paytables.
(iii) When a change in the manner in which
the theoretical payout percentage is achieved is involved, a mathematical
explanation of the theoretical return to the player, listing all assumptions,
all steps in the formula from the first principles through to the final results
of all calculations including bonus pays and, when a game requires or permits
player skill in the theoretical derivations of the payout return, the source of
strategy.
(iv) A complete,
comprehensive and technically accurate description of the manner in which the
video gaming terminals were tested for compatibility and compliance with the
central control computer and protocol specifications approved by the Department
including the ability to communicate with the central control computer for the
purpose of transmitting auditing program information, real time information
retrieval and activation and disabling of video gaming terminals.
(v) Additional documentation requested by the
Bureau of Gaming Laboratory Operations relating to the modification of the
video gaming terminals.
(8) In the case of a video gaming terminals
monitoring system or automated gaming voucher machine, or any other equipment
or system required to be tested and approved under subsection (c), all of the
following:
(i) A technical and an operator
manual.
(ii) A description of
security methodologies incorporated into the design of the machine to include,
when applicable, password protection, encryption methodology and its
application, auto-authentication, network redundancy, back-up and recovery
procedures.
(iii) A complete
schematic or network diagram of the machine's major components accompanied by a
description of each component's functionality and a software object report. The
description must disclose the functions performed by each component.
(iv) A description of the data flow, in
narrative and in schematic form, including specifics with regard to data
cabling.
(v) A list of computer
operating systems and third-party software incorporated into the system
together with a description of their interoperability.
(vi) System software and hardware
installation procedures.
(vii) A
list of available system reports.
(viii) When applicable, features for each
machine which may include employee card functions, reconciliation procedures
and patron services.
(ix) A
description of the interoperability testing including test results for each
submitted machine's connection to, as applicable, computerized systems for
counting money and vouchers. This list must identify the tested products by
manufacturer, model and software identification and version number.
(x) A narrative describing the method used to
authenticate software.
(xi) All
source code.
(xii) A complete,
comprehensive and accurate description, accompanied by applicable diagrams,
schematics and specifications, of the creation of a voucher and the redemption
options available.
(xiii) Any
specialized hardware, software or other equipment, inclusive of technical
support and maintenance applicable thereto, required by the Bureau of Gaming
Laboratory Operations to conduct the testing and approval process contemplated
by 4 Pa.C.S. Part III, this subpart and technical standards adopted by the
Board as published in the Pennsylvania Bulletin and posted on
the Board's web site. The testing equipment and services required by this
paragraph shall be provided at no cost to the Board.
(xiv) Additional documentation requested by
the Board related to the equipment or system being tested.
(9) In the case of a modification to any of
the systems identified in paragraph (8), all of the following additional
information:
(i) A complete, comprehensive
and technically accurate description of the proposed modification to the
machine, accompanied by applicable diagrams, schematics and
specifications.
(ii) A brief
narrative disclosing the purpose for the modification.
(iii) Additional documentation requested by
the Bureau of Gaming Laboratory Operations relating to the
modification.
(h) At the conclusion of testing of a
prototype or modification by the Bureau of Gaming Laboratory Operations, but
prior to a decision to approve a prototype or modification, the Board's
Executive Director may require a trial period of scope and duration as he deems
appropriate to assess the operation of the prototype or modification in a live
gaming environment. The conduct of the trial period is subject to compliance by
the licensed manufacturer, applicable licensed suppliers, gaming service
provider and the terminal operator with specific terms and conditions as may be
required by the Board's Executive Director, which may include development and
implementation of product specific accounting and internal controls, periodic
data reporting to the Board's Executive Director and compliance with technical
standards on trial periods or the prototype or modification adopted by the
Board as published in the Pennsylvania Bulletin and posted on
the Board's web site. The Board's Executive Director may authorize the receipt
of compensation by a licensed manufacturer, licensed supplier or gaming service
provider during the trial period. The Board's Executive Director may terminate
the trial period if he determines that the licensed manufacturer, licensed
suppliers, gaming service provider or terminal operator conducting the trial
period has not complied with the terms and conditions required by the Board's
Executive Director or that the product is not performing as expected.
(i) At the conclusion of testing of a
prototype or modification, the Bureau of Gaming Laboratory Operations will
report to the Board's Executive Director the results of its testing. Upon
receipt of the Bureau of Gaming Laboratory Operations' report, the Board's
Executive Director will:
(1) Approve, approve
with conditions or reject the submitted prototype or modification.
(2) Require additional testing or a trial
period under subsection (h).
(j) The Board's Executive Director approval
of a prototype or modification does not constitute a guarantee of the
prototype's or modification's safety.
(k) A terminal operator is prohibited from
installing in an establishment licensee's facility a video gaming terminal or
associated equipment, or modification thereto, that is required to be tested
unless the equipment, device or software has been approved by the Board's
Executive Director. A terminal operator may not modify, alter or tamper with an
approved video gaming terminal or associated equipment. A video gaming terminal
or associated equipment installed in an establishment licensees' facility in
contravention of this requirement will be subject to seizure by the Board.
(l) Notwithstanding subsection
(k), the Board's Executive Director may authorize installation of a
modification to a video gaming terminal prototype, or associated equipment
prototype on an emergency basis to prevent cheating or malfunction, upon the
written request of a licensed manufacturer. The request must expressly detail
the name and employer of any persons to be involved in the installation of the
modification and the manner in which it is to be effected. Within 15 days of
receipt of any authorization to install an emergency modification, the
manufacturer shall submit the modification for full testing and approval in
accordance with this subpart.
(m) A
terminal operator shall immediately notify the Bureau of Casino Compliance of
any known or suspected defect or malfunction in any video gaming terminal or
associated equipment installed in its licensed facility. The terminal operator
shall comply with instructions issued by the Bureau of Gaming Laboratory
Operations with regard to the continued operation of the video gaming terminal
or associated equipment.
(n)
Concurrent with the initial receipt of video gaming terminals, a terminal
operator shall file a video gaming terminal master list.
(o) The testing of equipment, devices or
software under this subpart may require the dismantling of the product and
testing that may result in damage to, or destruction of, one or more systems or
components. Once submitted for testing, equipment, devices or software will not
be returned to the manufacturer.
Notes
This section cited in 58 Pa. Code § 1112a.3 (relating to testing and approval generally); 58 Pa. Code § 1112a.8 (relating to gaming vouchers); 58 Pa. Code § 1112a.9 (relating to redemption terminals); 58 Pa. Code § 1112a.10 (relating to progressive video gaming terminals); and 58 Pa. Code § 1112a.11 (relating to video gaming terminal monitoring systems).
State regulations are updated quarterly; we currently have two versions available. Below is a comparison between our most recent version and the prior quarterly release. More comparison features will be added as we have more versions to compare.
No prior version found.