(a) The following
wagers are authorized in the games of Craps and Mini-Craps:
(1) A Pass Bet placed on the Pass Line of the
layout immediately prior to the come out roll. A winning or losing Pass Bet
shall be determined as follows:
(i) A Pass
Bet shall win if, on the come out roll, either:
(A) A total of 7 or 11 is thrown.
(B) A total of 4, 5, 6, 8, 9 or 10 is thrown
and that total is thrown again before a 7 is thrown.
(ii) A Pass Bet shall lose if, on the come
out roll, either:
(A) A total of 2, 3 or 12
is thrown.
(B) A total of 4, 5, 6,
8, 9 or 10 is thrown and a 7 is subsequently thrown before that total is thrown
again.
(2) A
Don't Pass Bet placed on the Don't Pass Line of the layout immediately prior to
the come out roll. A winning or losing Don't Pass Bet shall be determined as
follows:
(i) A Don't Pass Bet shall win if, on
the come out roll, either:
(A) A total of 2 or
3 is thrown.
(B) A total of 4, 5,
6, 8, 9 or 10 is thrown and a 7 is subsequently thrown before that total is
thrown again.
(ii) A
Don't Pass Bet shall lose if, on the come out roll, either:
(A) A total of 7 or 11 is thrown.
(B) A total of 4, 5, 6, 8, 9 or 10 is thrown
and that total is thrown again before a 7 is thrown.
(iii) If a total of 12 is thrown on the come
out roll, a Don't Pass Bet shall be void and any Don't Pass Bets shall be
returned to the players.
(3) A Come Bet placed on the Come Line of the
layout at any time after the come out roll. If a 4, 5, 6, 8, 9 or 10 is thrown
after the placement of a Come Bet, the dealer shall move the Come Bet into the
numbered box corresponding to the number that was thrown. A winning or losing
Come Bet shall be determined as follows:
(i) A
Come Bet shall win if either:
(A) A total of 7
or 11 is thrown on the roll immediately following placement of the Come
Bet.
(B) A total of 4, 5, 6, 8, 9
or 10 is thrown on the roll immediately following placement of the Come Bet and
that total is thrown again before a 7 is thrown.
(ii) A Come Bet shall lose if either:
(A) A total of 2, 3 or 12 is thrown on the
roll immediately following placement of the Come Bet.
(B) A total of 4, 5, 6, 8, 9 or 10 is thrown
on the roll immediately following placement of the Come Bet and a 7 is
subsequently thrown before that total is thrown again.
(4) A Don't Come Bet placed on the
Don't Come Line of the layout at any time after the come out roll. If a 4, 5,
6, 8, 9 or 10 is thrown after the placement of a Don't Come Bet, the dealer
shall move the Don't Come Bet into a box adjacent to the numbered box
corresponding to the number that was thrown. A winning or losing Don't Come Bet
shall be determined as follows:
(i) A Don't
Come Bet shall win if either:
(A) A total of 2
or 3 is thrown on the roll immediately following placement of the Don't Come
Bet.
(B) A total of 4, 5, 6, 8, 9
or 10 is thrown on the roll immediately following placement of the Don't Come
Bet and a 7 is subsequently thrown before that total is thrown again.
(ii) A Don't Come Bet shall lose
if either:
(A) A total of 7 or 11 is thrown on
the roll immediately following placement of the Don't Come Bet.
(B) A total of 4, 5, 6, 8, 9 or 10 is thrown
on the roll immediately following placement of the Don't Come Bet and that
total is thrown again before a 7 is thrown.
(iii) If a total of 12 is thrown on the roll
immediately following placement of a Don't Come Bet, the Don't Come Bet shall
be void and any Don't Come Bets shall be returned to the players.
(5) A Place Bet to Win on any of
the numbers 4, 5, 6, 8, 9 or 10 that may be made at any time. A Place Bet to
Win shall be inactive on a come out roll unless called "on" by the player and
confirmed by the dealer through placement of an "on" marker button on top of
the player's wager. A winning or losing Place Bet to Win shall be determined as
follows:
(i) A Place Bet to Win shall win if
the number on which the wager was placed is thrown before a 7 is
thrown.
(ii) A Place Bet to Win
shall lose if a 7 is thrown before the number on which the wager was placed is
thrown.
(6) A Place Bet
to Lose placed in a box adjacent to any of the numbers 4, 5, 6, 8, 9 or 10 that
may be made at any time. A Place Bet to Lose shall be inactive on a come out
roll unless called "on" by the player and confirmed by the dealer through
placement of an "on" marker button on top of the player's wager. A winning or
losing Place Bet to Lose shall be determined as follows:
(i) A Place Bet to Lose shall win if a 7 is
thrown before the particular number against which the wager is placed is
thrown.
(ii) A Place Bet to Lose
shall lose if the particular number against which the wager is placed is thrown
before a 7 is thrown.
(7)
A Four the Hardway Bet placed in a box which shows two dice, each of which
displays a value of 2, that may be made at any time. A Four the Hardway Bet
shall be inactive on the come out roll unless called "on" by the player and
confirmed by the dealer through placement of an "on" marker button on top of
the player's wager. A winning or losing Four the Hardway Bet shall be
determined as follows:
(i) A Four the Hardway
Bet shall win if a total of 4 is thrown with a 2 appearing on each die before a
4 is thrown in any other way or before a 7 is thrown.
(ii) A Four the Hardway Bet shall lose if a
total of 4 is thrown without a 2 appearing on each die or a 7 is thrown before
a total of 4 is thrown with a 2 appearing on each die.
(8) A Six the Hardway Bet placed in a box
which shows two dice, each of which displays a value of 3, that may be made at
any time. A Six the Hardway Bet shall be inactive on the come out roll unless
called "on" by the player and confirmed by the dealer through placement of an
"on" marker button on top of the player's wager. A winning or losing Six the
Hardway Bet shall be determined as follows:
(i) A Six the Hardway Bet shall win if a
total of 6 is thrown with a 3 appearing on each die before a 6 is thrown in any
other way or before a 7 is thrown.
(ii) A Six the Hardway Bet shall lose if a
total of 6 is thrown without a 3 appearing on each die or a 7 is thrown before
a total of 6 is thrown with a 3 appearing on each die.
(9) An Eight the Hardway Bet placed in a box
which shows two dice, each of which displays a value of 4, that may be made at
any time. An Eight the Hardway Bet shall be inactive on the come out roll
unless called "on" by the player and confirmed by the dealer through placement
of an ' 'on" marker button on top of the player's wager. A winning or losing
Eight the Hardway Bet shall be determined as follows:
(i) An Eight the Hardway Bet shall win if a
total of 8 is thrown with a 4 appearing on each die before an 8 is thrown in
any other way or before a 7 is thrown.
(ii) An Eight the Hardway Bet shall lose if a
total of 8 is thrown without a 4 appearing on each die or a 7 is thrown before
a total of 8 is thrown with a 4 appearing on each die.
(10) A Ten the Hardway Bet placed in a box
which shows two dice, each of which displays a value of 5, that may be made at
any time. A Ten the Hardway Bet shall be inactive on the come out roll unless
called "on" by the player and confirmed by the dealer through placement of an
"on" marker button on top of the player's wager. A winning or losing Ten the
Hardway Bet shall be determined as follows:
(i) A Ten the Hardway Bet shall win if a
total of 10 is thrown with a 5 appearing on each die before a 10 is thrown in
any other way or before a 7 is thrown.
(ii) A Ten the Hardway Bet shall lose if a
total of 10 is thrown without a 5 appearing on each die or a 7 is thrown before
a total of 10 is thrown with a 5 appearing on each die.
(11) A Field Bet placed in a box which shows
the numbers 2, 3, 4, 9, 10, 11 and 12 that may be made at any time. A winning
or losing Field Bet shall be determined as follows:
(i) A Field Bet shall win if a 2, 3, 4, 9,
10, 11 or 12 is thrown on the roll immediately following placement of the Field
Bet.
(ii) A Field Bet shall lose if
a 5, 6, 7 or 8 is thrown on the roll immediately following placement of the
Field Bet.
(12) An Any
Seven Bet placed in a box which contains the phrase "Any Seven" that may be
made at any time. A winning or losing Any Seven Bet shall be determined as
follows:
(i) An Any Seven Bet shall win if a 7
is thrown on the roll immediately following placement of the Any Seven
Bet.
(ii) An Any Seven Bet shall
lose if any total other than a 7 is thrown on the roll immediately following
placement of the Any Seven Bet.
(13) An Any Craps Bet placed in a box which
contains the phrase "Any Craps" that may be made at any time. A winning or
losing Any Craps Bet shall be determined as follows:
(i) An Any Craps Bet shall win if a 2, 3 or
12 is thrown on the roll immediately following placement of the Any Craps
Bet.
(ii) An Any Craps Bet shall
lose if any total other than a 2, 3 or 12 is thrown on the roll immediately
following placement of the Any Craps Bet.
(14) A Craps Two Bet placed in a box which
shows two dice, each of which displays a value of 1, that may be made at any
time. A winning or losing Craps Two Bet shall be determined as follows:
(i) A Craps Two Bet shall win if a 2 is
thrown on the roll immediately following placement of the Craps Two
Bet.
(ii) A Craps Two Bet shall
lose if any total other than a 2 is thrown on the roll immediately following
placement of the Craps Two Bet.
(15) A Craps Three Bet placed in a box which
shows two dice, one of which displays a value of 1 and the other of which
displays a value of 2, that may be made at any time. A winning or losing Craps
Three Bet shall be determined as follows:
(i)
A Craps Three Bet shall win if a 3 is thrown on the roll immediately following
placement of the Craps Three Bet.
(ii) A Craps Three Bet shall lose if any
total other than a 3 is thrown on the roll immediately following placement of
the Craps Three Bet.
(16)
A Craps Twelve Bet placed in a box which shows two dice, each of which displays
a value of 6, that may be made at any time. A winning or losing Craps Twelve
Bet shall be determined as follows:
(i) A
Craps Twelve Bet shall win if a 12 is thrown on the roll immediately following
placement of the Craps Twelve Bet.
(ii) A Craps Twelve Bet shall lose if any
total other than a 12 is thrown on the roll immediately following placement of
the Craps Twelve Bet.
(17) An 11 in One Roll Bet placed in a box
which shows two dice, one of which displays a value of 5 and the other of which
displays a value of 6, that may be made at any time. A winning or losing 11 in
One Roll Bet shall be determined as follows:
(i) An 11 in One Roll Bet shall win if an 11
is thrown on the roll immediately following placement of the 11 in One Roll
Bet.
(ii) An 11 in One Roll Bet
shall lose if any total other than an 11 is thrown on the roll immediately
following placement of the 11 in One Roll Bet.
(18) A Craps-Eleven or C and E Bet placed in
an area on the table layout that contains the letters "C" and "E" that may be
made at any time. A winning or losing Craps-Eleven or C and E Bet shall be
determined as follows:
(i) A Craps-Eleven or C
and E Bet shall win if a 2, 3, 11 or 12 is rolled immediately following
placement of the Craps-Eleven or C and E Bet.
(ii) A Craps-Eleven or C and E Bet shall lose
if any total other than a 2, 3, 11 or 12 is thrown on the roll immediately
following placement of the Craps-Eleven or C and E Bet.
(19) A Horn Bet placed in a box which
contains the words "Horn Bet" that may be made at any time. A Horn Bet shall be
placed in units of four. A winning or losing Horn Bet shall be determined as
follows:
(i) A Horn Bet shall win if a 2, 3,
11 or 12 is thrown on the roll immediately following placement of the Horn
Bet.
(ii) A Horn Bet shall lose if
any total other than a 2, 3, 11 or 12 is thrown on the roll immediately
following placement of the Horn Bet.
(20) A Horn High Bet placed in a box which
contains the words "Horn High Bet" and two dice with a total value of 2, 3, 11
or 12 that may be made at any time. A Horn High Bet shall be placed in units of
five. A certificate holder that does not have a designated area on its layout
for the acceptance of a Horn High Bet shall break down a Horn High Bet into two
separate wagers of four units on the Horn Bet and one unit on one of the boxes
which contain two dice with a total value of 2, 3, 11 or 12. A winning or
losing Horn High Bet shall be determined as follows:
(i) A Horn High Bet shall win if a 2, 3, 11
or 12 is thrown on the roll immediately following placement of the Horn High
Bet.
(ii) A Horn High Bet shall
lose if any total other than a 2, 3, 11 or 12 is thrown on the roll immediately
following placement of the Horn High Bet.
(21) A Whirl Bet placed in a box which
contains the words "Whirl Bet" that may be made at any time. A Whirl Bet shall
be placed in units of five. A certificate holder that does not have a
designated area on its layout for the acceptance of a Whirl Bet shall break
down a Whirl Bet into two separate wagers of four units on the Horn Bet and one
unit on the Any Seven Bet. A winning or losing Whirl Bet shall be determined as
follows:
(i) A Whirl Bet shall win if a 2, 3,
7, 11 or 12 is thrown on the roll immediately following placement of the Whirl
Bet.
(ii) A Whirl Bet shall lose if
any total other than a 2, 3, 7, 11 or 12 is thrown on the roll immediately
following placement of the Horn High Bet.
(22) A Four the Hardway on the Hop Bet placed
in an area on the layout for this bet that may be made at any time. A winning
or losing Four the Hardway on the Hop Bet shall be determined as follows:
(i) A Four the Hardway on the Hop Bet shall
win if a total of 4 is thrown with a 2 appearing on each die on the roll
immediately following placement of the Four the Hardway on the Hop
Bet.
(ii) A Four the Hardway on the
Hop Bet shall lose if any other combination is thrown on the roll immediately
following placement of the Four the Hardway on The Hop Bet.
(23) A Six the Hardway on the Hop
Bet placed in an area on the layout for this bet that may be made at any time.
A winning or losing Six the Hardway on the Hop Bet shall be determined as
follows:
(i) A Six the Hardway on the Hop Bet
shall win if a total of 6 is thrown with a 3 appearing on each die on the roll
immediately following placement of the Six the Hardway on the Hop
Bet.
(ii) A Six the Hardway on the
Hop Bet shall lose if any other combination is thrown on the roll immediately
following placement of the Six the Hardway on the Hop Bet.
(24) An Eight the Hardway on the Hop Bet
placed in an area on the layout for this bet that may be made at any time. A
winning or losing Eight the Hardway on the Hop Bet shall be determined as
follows:
(i) An Eight the Hardway on the Hop
Bet shall win if a total of 8 is thrown with a 4 appearing on each die on the
roll immediately following placement of the Eight the Hardway on the Hop
Bet.
(ii) An Eight the Hardway on
the Hop Bet shall lose if any other combination is thrown on the roll
immediately following placement of the Eight the Hardway on the Hop
Bet.
(25) A Ten the
Hardway on the Hop Bet placed in an area on the layout for this bet that may be
made at any time. A winning or losing Ten the Hardway on the Hop Bet shall be
determined as follows:
(i) A Ten the Hardway
on the Hop Bet shall win if a total of 10 is thrown with a 5 appearing on each
die on the roll immediately following placement of the Ten the Hardway on the
Hop Bet.
(ii) A Ten the Hardway on
the Hop Bet shall lose if any other combination is thrown on the roll
immediately following placement of the Ten the Hardway on the Hop
Bet.
(26) A One-Three or
Ace-Trey on the Hop Bet placed in an area on the layout for this bet that may
be made at any time. A winning or losing One-Three or Ace-Trey on the Hop Bet
shall be determined as follows:
(i) A
One-Three or Ace-Trey on the Hop Bet shall win if a total of 4 is thrown with a
1 appearing on one die and a 3 appearing on the other die on the roll
immediately following placement of the One-Three or Ace-Trey on the Hop
Bet.
(ii) A One-Three or Ace-Trey
on the Hop Bet shall lose if any other combination is thrown on the roll
immediately following placement of the One-Three or Ace-Trey on the Hop
Bet.
(27) A One-Four or
Ace-Four on the Hop Bet placed in an area on the layout for this bet that may
be made at any time. A winning or losing One-Four or Ace-Four on the Hop Bet
shall be determined as follows:
(i) A
One-Four or Ace-Four on the Hop Bet shall win if a total of 5 is thrown with a
1 appearing on one die and a 4 appearing on the other die on the roll
immediately following placement of the One-Four or Ace-Four on the Hop
Bet.
(ii) A One-Four or Ace-Four on
the Hop Bet shall lose if any other combination is thrown on the roll
immediately following placement of the One-Four or Ace-Four on the Hop
Bet.
(28) A Two-Three or
Deuce-Trey on the Hop Bet placed in an area on the layout for this bet that may
be made at any time. A winning or losing Two-Three or Deuce-Trey on the Hop Bet
shall be determined as follows:
(i) A
Two-Three or Deuce-Trey on the Hop Bet shall win if a total of 5 is thrown with
a 2 appearing on one die and a 3 appearing on the other die on the roll
immediately following placement of the Two-Three or Deuce-Trey on the Hop
Bet.
(ii) A Two-Three or Deuce-Trey
on the Hop Bet shall lose if any other combination is thrown on the roll
immediately following placement of the Two-Three or Deuce-Trey on the Hop
Bet.
(29) A One-Five or
Ace-Five on the Hop Bet placed in an area on the layout for this bet that may
be made at any time. A winning or losing One-Five or Ace-Five on the Hop Bet
shall be determined as follows:
(i) A
One-Five or Ace-Five on the Hop Bet shall win if a total of 6 is thrown with a
1 appearing on one die and a 5 appearing on the other die on the roll
immediately following placement of the One-Five or Ace-Five on the Hop
Bet.
(ii) A One-Five or Ace-Five on
the Hop Bet shall lose if any other combination is thrown on the roll
immediately following placement of the One-Five or Ace-Five on the Hop
Bet.
(30) A Two-Four or
Deuce-Four on the Hop Bet placed in an area on the layout for this bet that may
be made at any time. A winning or losing Two-Four or Deuce-Four on the Hop Bet
shall be determined as follows:
(i) A
Two-Four or Deuce-Four on the Hop Bet shall win if a total of 6 is thrown with
a 2 appearing on one die and a 4 appearing on the other die on the roll
immediately following placement of the Two-Four or Deuce-Four on the Hop
Bet.
(ii) A Two-Four or Deuce-Four
on the Hop Bet shall lose if any other combination is thrown on the roll
immediately following placement of the One-Five or Ace-Five on the Hop
Bet.
(31) A One-Six or
Ace-Six on the Hop Bet placed in an area on the layout for this bet that may be
made at any time. A winning or losing One-Six or Ace-Six on the Hop Bet shall
be determined as follows:
(i) A One-Six or
Ace-Six on the Hop Bet shall win if a total of 7 is thrown with a 1 appearing
on one die and a 6 appearing on the other die on the roll immediately following
placement of the One-Six or Ace-Six on the Hop Bet.
(ii) A One-Six or Ace-Six on the Hop Bet
shall lose if any other combination is thrown on the roll immediately following
placement of the One-Six or Ace-Six on the Hop Bet.
(32) A Two-Five or Deuce-Five on the Hop Bet
placed in an area on the layout for this bet that may be made at any time. A
winning or losing Two-Five or Deuce-Five on the Hop Bet shall be determined as
follows:
(i) A Two-Five or Deuce-Five on the
Hop Bet shall win if a total of 7 is thrown with a 2 appearing on one die and a
5 appearing on the other die on the roll immediately following placement of the
Two-Five or Deuce-Five on the Hop Bet.
(ii) A Two-Five or Deuce-Five on the Hop Bet
shall lose if any other combination is thrown on the roll immediately following
placement of the Two-Five or Deuce-Five on the Hop Bet.
(33) A Three-Four or Trey-Four on the Hop Bet
placed in an area on the layout for this bet that may be made at any time. A
winning or losing Three-Four or Trey-Four on the Hop Bet shall be determined as
follows:
(i) A Three-Four or Trey-Four on the
Hop Bet shall win if a total of 7 is thrown with a 3 appearing on one die and a
4 appearing on the other die on the roll immediately following placement of the
Three-Four or Trey-Four on the Hop Bet.
(ii) A Three-Four or Trey-Four on the Hop Bet
shall lose if any other combination is thrown on the roll immediately following
placement of the Three-Four or Trey-Four on the Hop Bet.
(34) A Two-Six or Deuce-Six on the Hop Bet
placed in an area on the layout for this bet that may be made at any time. A
winning or losing Two-Six or Deuce-Six on the Hop Bet shall be determined as
follows:
(i) A Two-Six or Deuce-Six on the
Hop Bet shall win if a total of 8 is thrown with a 2 appearing on one die and a
6 appearing on the other die on the roll immediately following placement of the
Two-Six or Deuce-Six on the Hop Bet.
(ii) A Two-Six or Deuce-Six on the Hop Bet
shall lose if any other combination is thrown on the roll immediately following
placement of the Two-Six or Deuce-Six on the Hop Bet.
(35) A Three-Five or Trey-Five on the Hop Bet
placed in an area on the layout for this bet that may be made at any time. A
winning or losing Three-Five or Trey-Five on the Hop Bet shall be determined as
follows:
(i) A Three-Five or Trey-Five on the
Hop Bet shall win if a total of 8 is thrown with a 3 appearing on one die and a
5 appearing on the other die on the roll immediately following placement of the
Three-Five or Trey-Five on the Hop Bet.
(ii) A Three-Five or Trey-Five on the Hop Bet
shall lose if any other combination is thrown on the roll immediately following
placement of the Three-Five or Trey-Five on the Hop Bet.
(36) A Three-Six or Trey-Six on the Hop Bet
placed in an area on the layout for this bet that may be made at any time. A
winning or losing Bet shall be determined as follows:
(i) A Three-Six or Trey-Six on the Hop Bet
shall win if a total of 9 is thrown with a 3 appearing on one die and a 6
appearing on the other die on the roll immediately following placement of the
Three-Six or Trey-Six on the Hop Bet.
(ii) A Three-Six or Trey-Six on the Hop Bet
shall lose if any other combination is thrown on the roll immediately following
placement of the Three-Six or Trey-Six on the Hop Bet.
(37) A Four-Five on the Hop Bet placed in an
area on the layout for this bet that may be made at any time. A winning or
losing Four-Five on the Hop Bet shall be determined as follows:
(i) A Four-Five on the Hop Bet shall win if a
total of 9 is thrown with a 4 appearing on one die and a 5 appearing on the
other die on the roll immediately following placement of the Four-Five on the
Hop Bet.
(ii) A Four-Five on the
Hop Bet shall lose if any other combination is thrown on the roll immediately
following placement of the Four-Five on the Hop Bet.
(38) A Four-Six on the Hop Bet placed in an
area on the layout for this bet that may be made at any time. A winning or
losing Bet shall be determined as follows:
(i)
A Four-Six on the Hop Bet shall win if a total of 10 is thrown with a 4
appearing on one die and a 6 appearing on the other die on the roll immediately
following placement of the Four-Six on the Hop Bet.
(ii) A Four-Six on the Hop Bet shall lose if
any other combination is thrown on the roll immediately following placement of
the Four-Six on the Hop Bet.
(39) A 6-7-8 Bet placed in an area on the
layout for this bet that may be made at any time. A winning or losing 6-7-8 Bet
shall be determined as follows:
(i) A 6-7-8
Bet shall win if a total of 6, 7 or 8 is thrown on the roll immediately
following placement of the 6-7-8 Bet.
(ii) A 6-7-8 Bet shall lose if a 2, 3, 4, 5,
9, 10, 11 or 12 is thrown on the roll immediately following placement of the
6-7-8 Bet.
(40) A Fire
Bet that may only be made prior to the come out roll of a new shooter.
(i) A Fire Bet shall win if at least four
different unique point totals of either 4, 5, 6, 8, 9 or 10 are made by the
shooter before a 7 is thrown.
(ii)
A Fire Bet shall lose if less than four different unique point totals of either
4, 5, 6, 8, 9 or 10 are made by the shooter before a 7 is thrown.
(41) In addition to Place Bets to
Win on 4, 5, 6, 8, 9 and 10, a certificate holder may, if specified in its
Rules Submission under §
601a.2 (relating to table games
Rules Submissions), offer players the option of placing a Buy Bet to receive
true odds on the Place Bet to Win. A Buy Bet shall be inactive on a come out
roll unless called "on" by the player and confirmed by the dealer through
placement of an "on" marker button on top of the player's wager. A winning or
losing Buy Bet shall be determined as follows:
(i) A Buy Bet shall win if the number on
which the wager was placed is thrown before a 7 is thrown.
(ii) A Buy Bet shall lose if a 7 is thrown
before the number on which the wager was placed is thrown.
(42) In addition to or in lieu of the Place
Bets to Lose on 4, 5, 6, 8, 9 and 10, a certificate holder may, if specified in
its Rules Submission under §
601a.2, offer players the option
of placing a Lay Bet to receive true odds on the Place Bet to Lose. A Lay Bet
shall be active on a come out roll unless called "off" by the player and
confirmed by the dealer through placement of an "off" marker button on top of
the player's wager. A winning or losing Lay Bets shall be determined as
follows:
(i) A Lay Bet shall win if a 7 is
thrown before the particular number against which the wager is placed is
thrown.
(ii) A Lay Bet shall lose
if the particular number against which the wager is placed is thrown before a 7
is thrown.
(43) If Bonus
Craps is being offered, the following wagers may be made immediately prior to
the come out roll:
(i) An All Small Wager
which will win if all of the numbers 2 through 6 are thrown before a 7 is
thrown.
(ii) An All Or Nothing At
All Wager which shall win if all of the numbers 2 through 6 and 8 through 12
are thrown before a 7 is thrown.
(iii) An All Tall Wager which shall win if
all numbers 8 through 12 are thrown before a 7 is
thrown.