58 Pa. Code § 623c.1 - Hot Roller Craps
(a) The layout
for a Craps table shall be submitted to Bureau of Gaming Operations and
approved in accordance with §
601a.10(a)
(relating to approval of table game layouts, signage and equipment). The layout
shall:
(1) Comply with the requirements in
§
623a.2 (relating to Craps and
Mini-Craps tables; physical characteristics).
(2) If the certificate holder offers Hot
Roller Craps:
(i) No more than 16 areas
designated for the placement of a Hot Roller wager. The Hot Roller wager areas
must be located around the perimeter of the layout, corresponding to player
positions at the table, and sequentially numbered in a clockwise direction with
the area numbered 1 being located immediately to the left of the
boxperson.
(ii) A designated area
of the layout for the relocation and identification of all Hot Roller wagers
placed by players. The designated area must be located in front of the
boxperson and contain numbered areas which correspond to the location of the
numbered areas described in subparagraph (i).
(iii) A designated area of the layout for the
placement of marker buttons with the following:
(A) A number 4 showing a 1 and 3 dice and a 2
and 2 dice.
(B) A number 5 showing
a 1 and 4 dice and a 2 and 3 dice.
(C) A number 6 showing a 1 and 5 dice, a 2
and 4 dice, and a 3 and 3 dice.
(D)
A number 8 showing a 2 and 6 dice, a 3 and 5 dice, and a 4 and 4
dice.
(E) A number 9 showing a 3
and 6 dice and a 4 and 5 dice.
(F)
A number 10 showing a 4 and 6 dice and a 5 and 5 dice.
(iv) The payout odds for the Hot Roller
wager.
(b) A
Hot Roller wager may be made only prior to the come out roll and may not be
reduced, increased or removed until resolved in accordance with subsection (g).
A Hot Roller wager shall be made by placing value chips or plaques on the
appropriate area of the layout. A verbal Hot Roller wager may not be accepted.
The Hot Roller wager shall have no bearing on any other wagers made by a
player.
(c) After placing a Hot
Roller wager, the dealer shall place each player's wager in the corresponding
designated area in front of the boxperson where the wagers shall remain until
they are either collected or paid.
(d) With each throw of the dice, the dealer
shall place a marker button in the area of the table layout containing the
corresponding depiction of the dice which were just thrown. For example, if a
shooter throws a 1 and 3, the dealer shall place the marker button in the box
on the table layout that contains a 1 and 3 dice located below the number
4.
(e) Marker buttons shall be
maintained by the boxperson or dealers at the Craps table and must be visually
distinguishable from and have a diameter different than any authorized value
chip utilized in the licensed facility.
(f) Once all dice combinations for a specific
number on the layout are thrown, the dealer shall place a marker button on the
corresponding number combination. For example, if a shooter throws a 1 and 3
and then throws a 2 and 2, the dealer shall place a marker button on the number
4.
(g) A Hot Roller wager shall be
settled when a shooter throws a 7. A Hot Roller wager shall win if at least two
different number combinations are thrown by the shooter before a 7 is thrown
and shall lose if the shooter throws a 7 on the come out roll or if fewer than
two different number combinations are thrown by the shooter before a 7 is
thrown. For example, if a shooter throws the two ways to make a 4 (marker
buttons have been placed on the 1 and 3 and the 2 and 2), the two ways to make
a 5 (marker buttons have been placed on the 2 and 3 and the 4 and 1) and both
ways to make a 9 (marker buttons have been placed on the 3 and 6 and the 4 and
5) and then throws a 7, all players who placed a Hot Roller wager shall be paid
out for any three number combination.
(h) A winning Hot Roller wager shall be paid
at the payout odds contained in one of the following paytables selected by the
certificate holder in its Rules Submission filed in accordance with §
601a.2 (relating to table games
Rules Submissions):
| Outcome | Paytable A | Paytable B |
| All six number combinations | 200 to 1 | 300 to 1 |
| Any five number combinations | 50 to 1 | 50 to 1 |
| Any four number combinations | 20 to 1 | 20 to 1 |
| Any three number combinations | 10 to 1 | 10 to 1 |
| Any two number combinations | 5 to 1 | 5 to 1 |
Notes
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