58 Pa. Code § 816a.1 - Live studio simulcasting
(a) An
interactive gaming certificate holder or interactive gaming operator shall
obtain Board approval to simulcast authorized table games.
(b) An interactive gaming certificate holder
or interactive gaming operator shall obtain Board approval for the location of
its proposed live simulcast studio.
(c) An entity producing, hosting, offering or
otherwise providing live studio services shall be licensed by the Board prior
to providing live studio services.
(d) An interactive gaming certificate holder
or interactive gaming operator seeking to offer live studio simulcasting, as
well as the entity producing, hosting, offering or otherwise providing live
studio services, shall adhere to §
465a.9 (relating to surveillance
system; surveillance department control; surveillance department restrictions),
Chapter 611a (relating to table game minimum training standards) and game
approval as set forth in this chapter.
(e) Table game simulcasting must utilize a
simulcast control server for the purpose of recording all wagering activity and
game results. The simulcast control server must do all of the following:
(1) Provide the player with real time visual
access to the live game being played.
(2) Prevent anyone from accessing the
wagering outcome prior to finalizing a wager.
(3) Record dealer-verified game results
before posting.
(4) Be equipped
with a mechanism to void game results, if necessary.
(f) All of the following information, at a
minimum, must be readily available on an interactive gaming certificate
holder's or interactive gaming operator's skin/web site before a player begins
play and at all times during play:
(1) A
visual display of the location of the table.
(2) The table minimum and maximum
wagers.
(3) The number of decks
used, if applicable.
(4) Dealer
actions, if applicable.
(5) The
amount wagered.
(6) The game
outcome.
(7) Vigorish amount, if
applicable.
(8) Payout odds, when
applicable.
(9) The amount won or
lost.
Notes
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